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UI/UX Design | Mobile App

Attend.

A mobile attendance tracking app designed to make taking and reviewing attendance fast, clear, and frustration-free for university professors.

Attend App

My Role

UI/UX Designer

Type

School Project

Platform

Mobile

Focus

Functional UX

Overview

Clarity over style.

Attend is a concept mobile app built for university lecturers managing multiple course sections. The brief was simple: make attendance feel effortless. Every screen decision prioritised function. No decorative elements that didn't carry information.

Users

University professors & admins

User Roles

Lecturer · Admin

Core Flow

View courses → take attendance → generate report

Selected Screens

Home Page — Attend
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Home Page Alt — Attend
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Attendance View — Attend
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Attendance Detail — Attend
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Design Decisions

01

Color as status

Each course gets a color that carries through the entire flow, from the course card to the attendance screen header. No reading required to understand state.

02

Two roles, one system

The app handles both lecturer and admin views. Same layout, same components, different data. Keeps the learning curve low for both user types.

What I Learned

Attend was my second project, and a deliberate shift in thinking. After Bouzeur, where the goal was atmosphere and craft, I wanted to design something that prioritised usability over beauty. It pushed me to think from the user's perspective first and make visual decisions in service of function, not the other way around. More than any other project, Attend is where the full UI/UX process clicked for me.

ATTEND